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Reflection

December 29, 2013 1 comment

The original purpose of this blog was to reflect on my Game Design classes and provide information and help to others teaching game design. However for the past year I’ve been distracted by One Game A Month – a challenge to create one new video game each month of 2013.

I am pleased to say that I completed the challenge and hope to be in the top 10 of participants when the year ends. At time of writing I’ve slipped to position 3 in the top 100 high scores after keeping the top position for over three weeks.

no1

My original aims were to begin creating games with Adobe Flash and by the end of the year have learned enough HTML5 and Javascript to start creating games with those tools. This hasn’t happened unfortunately as the learning curve has been too steep for the short time I’ve had. Still, I managed to create 12 decent, playable games during 2013 and the practice has made me a much quicker programmer, with my last two games taking me only a few hours to create rather than days. Despite that, the games I’m most proud of are actually the ones I created at the start of the year. I had clear plans for these as they were intended to be used as educational games on the King Robert the Bruce website.

One Game A Month will continue in 2014, but at this time I’m not sure how much I will participate. Apparently the focus will be more on creating and updating games rather than making discrete games each month. This may fit in with my own personal plans, as during the next year I aim to create a game for the Android platform and have it available for purchase on Google Play.

For those of you who are interested in my computer games class (I’m teaching NPA Computer Games Development, Level 5), all of my students passed the Game Design unit and are making good progress in the Media Assets unit. Most of the students are working on creating maze-based games in Adobe Flash and one student is working on a 3D game using Blender. Top-down shooter games are the most popular genre this year, with bank heists, prison breaks and zombie survival being the most common themes. My students have been keeping a close eye on my progress in One Game A Month, and at the end of term they gave me a round of applause when they found I’d made it to the number 1 spot in the high scores. It was one of my most treasured moments of 2013, and I hope I can continue inspiring my students throughout their time at college.

The final stretch

December 2, 2013 Leave a comment

It’s December and the final #1GAM challenge has been issued. Three optional themes – FROZEN, SECRET, KITTY.

11 months of limbering up has paid off and my creative juices are already flowing, coming up with ideas to fit the themes.

Here’s my pixel kitty who will star in my final game of 2013.

pixel graphic cat

Categories: OneGameAMonth